Sunday, October 23, 2011

A Fiction Writer's Tool Wishlist

Current Reading: The Bible Repairman, by Tim Powers

Inspirational Quote: "At each increase of knowledge, as well as on the contrivance of every new tool, human labour becomes abridged." -- Charles Babbage

In order to be a writer, you really only need two things: something to write with and something to write on. But on a certain level, that's like saying all you need to be a brain surgeon is a patient and a sharp knife. It's a pretty high-level view of the situation.

I'm not saying the better your tools the better your results. Results all come down to skill and knowledge, and you can't get them from tools. I've often said that the test of the artist is his (or her) use of an imperfect tool.

But using a good tool can make getting better results easier.

When it comes to writing, the current tool of popular choice is a word processor (although there are those out there who still prefer freehand, and typewriters have not yet gone the way of the Dodo). Writing and editing with one are easy. But I find that as wonderful as they are for WYSIWYG presentation, and as terrific as they are for a broad range of documents, they really aren't designed with fiction production in mind.

I use Microsoft Word in my day job, and I create some pretty nice technical documents. I can keep track of tables and figures and refer to different sections, documents and URLs. I can create indices and tables of contents and control the layout so that documents come out ready for binding.

However, when I sit down to wrestle with the Magnus Somnium, none of that helps.

For my fiction, I use Libre Office (it used to be Open Office before politics and economics tried to run on the same track in opposite directions). It's a like Word, but... well, it's like Word.

I'd like something better, please. Something that makes my work easier.

Here's my wish list for fiction writing software:

1. The production of words has to be its primary function. So it's a word processor foremost. Some of the usual features are things I don't need, I bet, like tables and lists (but that might be just me).

2. WPs are really good at breaking down text into sections and subsections with headings. I want to break down my manuscript into scenes, and then...
a) I want to be able to group them into chapters and/or acts, or books or some kind of higher structure.
b) I want to be able to move them around, change their order or placement in the manuscript.
c) I want to be able to mark them as unused, so that I still have the work, but it doesn't show up in the manuscript or word count.

3. It'd be nice to be able to track characters and settings, to ensure consistency whenever they're described and as they evolve (in scene 12, she's got a cut over her left eye. A day later, in scene 18, why is it over her right?). I've got NO idea how you'd pull this feature off without magic.

4. I want to be able to create different versions of my manuscript. I work with software, and I'm familiar with CVS and other versioning systems. I'd like something like that for my work. It wouldn't be as complex as software versioning because we're usually dealing with only one author and wouldn't need the "check out/check in" operations. You load up your current version, make some changes and save it. The changes for this version are tracked. When you've finished your draft, you give it a "draft number," and all the changes are locked in. All subsequent changes are made in reference to that draft number. This way, if I decide I like last Thursday's version better than today's, I can just jump back to Thursday's version and work from there. At the moment, I accomplish this by tacking the date and a draft number onto the file name, but it makes it hard to find the draft I want to backtrack to.

To say nothing of littering my hard-drive with files.

5. Other stuff. I'm a user creating requirements for a software system. As such, I reserve the right to make ad-hoc demands, change my mind, define everything as a priority and insist that it be ready for testing by the end of the month. Oh, and I might arbitrarily slash the budget, reassign people to other projects, demand hourly updates, and schedule customer demos of unfinished features without your knowledge.

But that's okay, right?

(image from here)Link

Tuesday, October 18, 2011

In Defence of Books About Writing

Current Reading: The Bible Repairman, by Tim Powers

Inspirational Quote: "A writer is somebody for whom writing is more difficult that it is for other people." -- Thomas Mann

One of the criticisms leveled against books on writing, frequently by writers themselves, is "You can't TEACH art."

It's a blanket statement and an absolute. I can't argue with it. I can give you a paintbrush, but you're not going to paint Da Vinci's 'The Last Supper.' I can give you a guitar, but you're not going to play the Beatles 'The White Album.'

But on the other hand, if I plunk you down in front of Vermeer's 'The Music Lesson,' or put Fleetwood Mac's 'Rumors' on repeat, sooner or later you're going to learn something about painting or about music, about how it's done.

Count on later. Imitation is the sincerest form of flattery, but it's a slow way to learn.

If someone comes along and shows you how to use the brush, how to mix paint, how to create texture and depict light and draw the human form with some degree of accuracy (not required for Cubism, BTW), then your learning time will be considerably shortened. Those are valuable skills that can be applied not just in recreating an Vermeer, but in painting a Chagall or even something wholly original. Learning them will do more for your development as an artist than taking a magnifying glass to any number of Vermeers.

The same is true of writing. And by writing, I mean more than just putting correctly-spelled and gramatically-used words down on paper. I mean writing something compelling, something that readers want to read. I've read the Great Gatsby, and the Lord of the Rings and Watership Down and The City and The City, and Pinion and... well, there's a partial list to the left. I've read a fair bit, and after all that, I can honestly say only this:

I don't know art, but I know what I like.

If you can read these books, or other books, and absorb their lessons on technique and construction and rhythm, then congratulations. I hope you will use your genius for niceness instead of evil. I, however, am a bit thicker. Ideas don't readily penetrate my skull. I appreciate having someone peel back the skin and show me how the muscles work. Books on writing do that for me. It makes it easier for me to go out and bring some life to my own creations.

I believe I'd be a fool to denigrate or ignore anything that makes me think about what I'm doing and that gives me some ideas about how to do it differently (possibly even more effectively).

Book Report: Writing Fiction for Dummies, by Randy Ingermanson and Peter Economy


Writing Fiction for Dummies, by Randy Ingermanson and Peter Economy

Note: For the first time ever, I am including a link to my local (relatively) independent bookstore. I didn't even know they had a web site, which shows that sometimes I just don't THINK. Support your local indies, folks.

Anyway: you'd think after all the entries I've written here and my own tiny successes in the publishing arena that the last thing to open my wallet would be a title like this.

There are two schools of thought on fiction textbooks:

1) Don't read them. Go straight to the source. Read good books. Study how others do it. Imitate. Practice.

2) Read them. These people have been down the road and seen the sights and made the wrong turns and stopped at that hole-in-the-wall that looked promising but served cold Campbell's soup. They likely have a few things to say that'll resonate and cut a few miles off your own journey. Also: it's easier to learn if you're being taught.

Obviously, I belong to the 2nd school. Take from that what you may.

So why a book that insults me from the cover? Because it's done by this guy. That particular article inspired a few thoughts and raised a few questions, so I thought I'd see what else he had to say.

This book presents a real, fundamental, mechanic's view of story construction. I use the term "construction" intentionally, as the techniques he and his co-author present are practical, simple and functional. How do you make a character interesting? How do you put together a scene? A story? They show you ways and provide numerous illustrations of the principles at work in a selection of novel excerpts. If you follow their advice, you will finish with a working story.

Of course, it may not be a good one. That's where art comes in, and skill and practice. You can't get those out of a book.

I found this book quite insightful because it concentrated on how to create certain effects, how to structure scenes and acts, what things can be done to draw in a reader, to control pacing and ensure that the ending is satisfying. You have to bring your own art, but if you've got that, then this book will give you a few ideas about what you can do with it.

Ulysses Rating: 3 - I enjoyed this.

Sunday, September 25, 2011

A Few Thoughts on Evolution



Current Reading: The City & The City, by China Mieville


Inspirational Quote: "Evolution is a tinkerer." --Francois Jacob


I've been thinking about evolution lately. Not where it's brought us from, but where it's taking us.


Evolution is the theory that organisms change over time, and that changes which allow that organism to be more successful in its environment are more likely to be incorporated into future generations of the organism.


A couple of months ago, I first heard an interesting theory about the mechanism of evolution. I had always believed that evolution arose from natural, random genetic mutation. Trial and error. It seemed to me that this scattershot approach, where a mutation arises and gets squashed or propagated via natural selection, would take forever to create a man (or woman) out of a fish. A few hundred million years didn't seem long enough to manage it.


This other theory proposed that the mechanism of evolution was incorporation. We aren't just people. We're also colonies of bacteria. They live in our skin, our blood and our organs. The most well-known set of these are the ones currently inhabiting our digestive system. These are symbiotes that actually aid in our digestion. This theory proposes that organisms have a habit of annexing symbiotic bacteria, incorporating their genes into our own whenever these bacteria do something that improves our chance of survival. This explains a little better why we evolve in fits and bounds, and why we see so little evidence of failed mutations.


I don't know whether this new theory reflects reality, but it opens up some interesting lines of thought. If we assume that the human organism is a machine built to evolve, and is therefore always on the look-out for useful things that will give it an edge, then we can assume that bacteria have always been the method of evolution because they have existed in the sweet spot between abundance and efficiency.


That's no longer the case. You can see that. Especially if you walk down any busy city street.


Cell phones. Tablet pads. Computers. Networks. Our own technology is taking the place of bacteria as the evolutionary mechanism. True, we aren't incorporating it into our DNA, but that's because we don't know how. Instead, we're insisting these things become smaller and more portable, so we can carry them around with us (in a somewhat less icky way than we carry around our intestinal bacteria). People with cell phones and internet access are likely to have larger social circles (even if they are mostly virtual) than those without. More numerous and varied social contact results in more numerous and varied reproductive opportunities (which has always been "winning" in the evolutionary race). These things are a competitive edge.


We're not incorporating them into our DNA, but there has been talk of "Wearable Computing" for decades now. We want these things close to us. We want them to become part of us. In a more invasive manner, exoskeletons have been demonstrated in Japan (where else?) to help paralyzed people walk, and to help ordinary people carry heavy loads (like the power loaders in Aliens).


We are using technology to enhance our capabilities, to evolve.


And the most interesting thing about that is how conscious the process is. We are designing and making our own enhancements in response to demand, in response to perceived weaknesses in our capabilities. As a result, instead of "evolving" across hundreds of generations, we are now evolving across years and the time-frame is getting shorter.


In the short term, the improvements seem to be all around communication. It's about connecting us more, eliminating distances, changing the nature of community from "people close to me," to something more like "people who share my views and interests." But I see two branches of current research with tremendous potential to change what is to be human.


The first is nanotech. It's a big thing in SF stories right now because the science is still so early in its development. The potential of microscopic machines to create and reshape matter on the molecular level is tremendously exciting and very scary. I think the idea of bacteria-sized factories is a little too far-fetched to ever completely become a reality, but there is talk of injecting micro-machines into the human body as a way to deal with medical issues like cancer, plaque buildup in arteries and weak immune systems. Already we have surgically implanted pacemakers and insulin pumps available, making it possible for cardiac arrhythmia and diabetes patients to survive. In evolutionary terms, we are physically incorporating technology, making them part of the organism (is that even going to be the right word?) we define as "human."


But purists will tell you that's not evolution because it doesn't change our essential DNA.


True. We're organic, and no matter how fond we may be of our cell phones, they aren't. To that problem, I see two possible solutions: organic machines and inorganic humans.


Organic machines already exist. We call them organs, specialized structures in our bodies which carry out a single task while consuming one thing and producing another. If we accept genetic engineering as an eventual reality, then we can envision designing our own organs and incorporating their construction into our DNA. Children born with the ability to communicate across radio waves as well as sound waves would have a considerable advantage over the rest of us.


For inorganic humans, I have to bring up the second branch of current research with the potential to change us. Artificial intelligence. We're still decades away from true artificial intelligence, of course. But computer processing power is still growing according to Moore's Law, while we're jamming more and more memory into smaller and smaller devices. It's conceivable that we won't have to wait too long before we have machines with the capacity and capability of the human brain. In order to create a real artificial intelligence, though, we have to understand our own and I think that's going to be the toughest task. Our brains are a mass of organs and chemicals that it's taken nature billions of years to develop naturally. We're summations of our genetic heritage and organic urges and individual pasts thrown together into a mass of spaghetti thoughts that make the Gordian Knot look like a simple half-hitch.


But if we can do it, if we can create a machine intelligence capable of rational thought, what does that mean to humanity?


I know you're thinking about the Terminator, and the Matrix and every other machine intelligence that has ever decided to wipe us pitiful humans off the planet. Stop it. It ain't going to happen. Asimov saw that possibility, and created the Three Laws of Robotics to illustrate the solution: since we create the AI consciously, we determine its capabilities. Unlike us, the AIs we create will not be encumbered with a lizard brain and a monkey brain and a human brain all at war with each other inside its skull. It's not going to have to deal with the burdens and barriers of a million years of natural evolution. Of course, we could create an AI soldier (and probably will) programmed to destroy, but likewise we can create an AI nanny, programmed to nurture and teach. Eventually, we'll have AIs complex enough to exceed the capabilities of humans.


And then we have the robot apocalypse, right?


Not likely. It wouldn't make logical sense. Their bodies are different from ours, and it's unlikely we'll compete with them for food. Electricity, maybe, but there's enough sunlight to power everyone if we can learn to use it efficiently. With no competition for resources, the major reasons for widespread conflict evaporate. If we teach them well, and see them not as tools but as children, we'll have an opportunity to pass on the best of ourselves without the burden of the worst. Given machine bodies, these AIs will be able to exceed our capabilities and our boundaries. With no need for oxygen, they'll not be restricted to the Earth's atmosphere. If they are given the capability to renew their bodies, there's no longer a concept of mortality or age. Interstellar journeys will finally be within the capability of humanity, although it won't be the squishy kind of humanity we picture when we use that word.


What we will have is the next major stage in human evolution: the change from organic to inorganic. A merging of technology and humanity will require that we change what we define as human, that will eliminate our dependence on DNA modification for evolution.


There are complications and stumbling blocks to all of this, of course. It's speculation. It's dreaming. But we're human, and right now, that's something we do.


An AI equipped with raw materials and nanotech that his capable of altering its physical form, of evolving not across generations, but across whims might very well be the ultimate destination of human evolution. Whether you're terrified by the thought or inspired by it, it's a possibility that bears some thought.


Monday, September 12, 2011

Book Report: Grail, by Elizabeth Bear

Grail, by Elizabeth Bear

This is the final installment of the trilogy begun in Dust and continued in Chill. In it, the nano-tech infested generation ship Jacob's Ladder finally makes it to the planet it had been launched toward centuries before. Unfortunately, that planet is already inhabited by humans who leapfrogged the Ladder while it was marooned. Moreover the inhabitants have engineered themselves socially with the same extreme fervor the crew of the Ladder engineered themselves physically. As the two cultures meet, extremists on both sides attempt to derail negotiations.

I found this book quite a satisfactory conclusion. The ending actually surprised me. Up until the final few pages, I wondered if there were going to be another book, as clarity and resolution seemed to remain distant prospects. Then came a twist I didn't see coming, one which in retrospect makes perfect sense when I considered the main theme that ran through the books (evolution).

My only complaint was a moment when the captain of the Ladder, aware of conspirators on her ship and the presence of an enemy capable of circumventing their defenses, left the ship. That seemed a moment of plot-induced stupidity to me.

But it's a quibble. The trilogy is an interesting exploration of post-humanity, of what we might become when we take our bodies and our minds under conscious control.

Ulysses Rating: 3 - I enjoyed this.

Sunday, September 11, 2011

Incivility



Current Reading: Grail, by Elizabelth Bear

Inspirational Quote: "Under certain circumstances, profanity provides a relief denied even to prayer." -- Mark Twain

I have a problem with profanity.

I don't believe I'm a very profane man. I try not to swear in public, although I find that when I'm around others who swear, I tend to adjust my language downward. It's an unconscious adaptation, and not one of which I'm proud. Even so, I tend not to get anymore rude than “feces” or “damn” or “Hell,” the latter two of which are perfectly acceptable because they occupy a prominent place in the Bible and therefore cannot (according to the dictionary definition) be considered profane. Of course, one has to let off steam, and there's nothing like a good curse for that. My father was a sailor of Irish descent, and the kind of man who could swear in complete sentences, sentences that were grammatically correct but extremely... busy.

Like anything, however, profanity tends to lose its potency when used so casually. His frequent use of the worst words left him at somewhat of a loss when he experienced moments that were perfect for a curse. I remember him hitting his finger with a hammer once. His exact words were, “Oh, for crying out loud.” Myself, I tend to hold my use of profanity for extreme instances when it's required by anger, or pain, or frustration. The rest of the time, I use things that are less offensive although they're rarely appropriate. My favorite word is “Shostakovich,” the name of an Austrian composer who's been dead long enough that I doubt he'd take offense at my appropriating its use. It's a good word. A nice soft “sh” to start off with, followed by a hard “t” and “k” and a nice bite of “ch” at the end. It's got all the sounds necessary to let off steam, but none of the baggage that goes with all those other words.

There are lots of words (most associated with sex and other body functions) that I honestly believe have no place in civilized dialog. But I'm apparently in the minority. These are words I hear every day. I hear them at work. I read them on the internet and in books. They make their way onto television and into the news and definitely into modern music and movies. As a result, I hear them out of the mouths of my children (my constant refrain is, “just because they go in the ears doesn't mean they should come out of the mouth.”) and I hear them shouted across the school yard and I cringe.

I used to listen to George Carlin. He made profanity funny but I always felt embarrassed laughing at him when my parents were in the room... even though it was their album. I also used to listen to Bill Cosby, who was funny and safe for all ages. I listened a bit to Eddie Murphy when he hit it big in the 80's, but I realized that people were laughing at what he said only about half the time. The other half the time they were laughing because they couldn't believe anyone could get up on stage and talk that way.

Honestly, I know they're just words. They're how people talk these days. Their status as “dirty” words is an archaism, a relic of a time when soap was used to wash out mouths as often as it was used to wash one's face. And perhaps I'm a relic of that time too, because the moment someone resorts to profanity in the course of an ordinary conversation, I automatically revise my estimate of their I.Q. down a few dozen points. Profanity in conversation always tells me that the person is far more interested in how they say something than in what they're saying.

Photo from here.

Tuesday, August 30, 2011

Book Report: Pinion, by Jay Lake


Pinion, by Jay Lake

This is the finale in Lake's steampunk (Gearpunk? Clockpunk? Who can keep subgenres straight anymore?) trilogy. The earlier books were Mainspring and Escapement.

As with the previous books, Pinion presents a fully realized world that is as fascinating in its depth as it is bizarre in its construction. This book is a direct follow on from Escapement, continuing the adventures of Paolina Barthes, Boaz the Brass man, the Mask Childress as well as the clerk/assassin Kitchens, and the librarian Wang whose minor appearances in the earlier book evolve into central positions in this one

Each character has their own goal, the the book follows their progress by interleaving scenes from their point of view. Paolina is still searching for a way to control the power given her by the clockwork "gleam" she created. Her undisciplined use of it has brought England and China to war. Boaz is searching for her, although what he finds along the way would make him his people's savior if only he could be sure they ought to be saved. Childress wants to use her commandeered Chinese submarine and her stolen position among the Avebianco to bring an end to the war, but both sides would rather see her and her crew at the bottom of the sea. Kitchens seeks to discover the fate of the lost expedition to tunnel through the wall, and must find a way to carry out an assignment from his Queen which will cost him his life. Wang wants to bring the Mask to justice, but his own journey makes him wonder if she is the criminal his superiors have made her appear.

That's a lot for one paragraph, and it's a lot for a book. But it is a big, sprawling, complex epic that nonetheless manages an intimate tone as it follows each character's story. As before, the world building is lush and detailed, and I would kill for this man's ability with description that etches everything so indelibly in the reader's mind. Also as before, if I had to pick a weakness here, it would be plot. I thought many of the characters (Wang especially) seem to be along for the ride, acted on by other forces instead of acting on them. As a result, it felt to me as though their overall goals shifted and the eventual climaxes for each story struck me as weaker than they could have been.

Still, it says something that I found "plot issues" a minor quibble. This is a beautiful book.

Ulysses Rating: 3 - I enjoyed this.